Feature Requests
Feature Requests
This page lists community-submitted feature requests. The Parallax team reviews these weekly and folds high-vote items into the roadmap.
How to submit a request
Open a GitHub issue in the Parallax repo with the tag feature-request. Include:
- What — describe the feature in one sentence
- Why — what problem does it solve for you?
- Example — a brief example of the workflow with this feature
Current requests (open for voting)
Agent memory across projects
Give the agent the ability to remember decisions, conventions, and character archetypes across multiple projects in the same workspace.
Use case: I use the same physics conventions in every game I build. I have to re-explain them to the agent each time.
Tilemap editor integration (LÖVE-Tiles / Tiled)
Import .tmx files from the Tiled map editor directly into Parallax and have the agent scaffold the rendering code automatically.
Use case: I already design maps in Tiled — I don't want to re-do that work just to use Parallax.
VS Code extension
A VS Code extension that mirrors the Parallax agent panel, so I can prompt the agent without leaving my editor.
Shader support
The agent understands GLSL shaders for Love2D and can generate/explain them, including the love.graphics.newShader API.