Using Parallax

Deploying Your Game

Package and distribute your finished Love2D game.

Deploying Your Game

Once your game is ready, package it as a standalone executable for the platforms you want to support.

Packaging with Love2D

Love2D games are distributed as .love files or as platform-specific bundles.

Creating a .love file

# macOS / Linux
zip -r my-game.love .

# Windows
powershell -command "Compress-Archive -Path * -DestinationPath my-game.zip"

Rename the .zip to .love on Windows.

Platform-specific builds

PlatformToolOutput
WindowsLoveBuild or LoveBake.exe
macOSmacosx preset in IDE.app
LinuxAppImage or tarball.AppImage, .tar.gz
Weblove.jsHTML/JS

Distributing on Parallax

The Parallax platform handles web distribution automatically — your agent can guide you through the process for other platforms.

Sharing Your Game

  • Itch.io: great for indie games, supports all major platforms
  • Steam: requires submission process, use Steamworks SDK
  • GitHub Releases: simple hosting for .love files

Next Steps