Features

Roadmap

What we're building next for Parallax, and when.

Roadmap

Now — May / June 2026

  • Asset browser — browse, preview, and drag images/audio into prompts from the dashboard
  • Windows/macOS build packaging — one-click native build from your project
  • Automatic test generation — the agent proposes unit tests for game logic using busted

Next — Q3 2026

  • AI sprite generation — generate placeholder sprites from a description, swap for final art later
  • Multiplayer scaffolding — agent-assisted setup for Love2D's UDP socket API
  • Version history — snapshot your project at any point and roll back

Later — Q4 2026 and beyond

  • AI sound effect generation — generate sounds from a description using a voice model
  • itch.io publish integration — publish directly from Parallax to your itch.io page
  • Agent memory across projects — carry character archetypes, physics rules, and code conventions between games
  • Collaborative editing — two developers, one agent session

How we prioritise

Roadmap order is driven by: We are on MVP franzy so we are working on the first phase

  1. MVP - allowing vibe, code and the OG brainstorm
  2. Votesfeature requests from the community
  3. Technical dependency — some things have to come before others

If something matters to you, send us an email to hi@thriv.es