Features
Roadmap
What we're building next for Parallax, and when.
Roadmap
Now — May / June 2026
- Asset browser — browse, preview, and drag images/audio into prompts from the dashboard
- Windows/macOS build packaging — one-click native build from your project
- Automatic test generation — the agent proposes unit tests for game logic using
busted
Next — Q3 2026
- AI sprite generation — generate placeholder sprites from a description, swap for final art later
- Multiplayer scaffolding — agent-assisted setup for Love2D's UDP socket API
- Version history — snapshot your project at any point and roll back
Later — Q4 2026 and beyond
- AI sound effect generation — generate sounds from a description using a voice model
- itch.io publish integration — publish directly from Parallax to your itch.io page
- Agent memory across projects — carry character archetypes, physics rules, and code conventions between games
- Collaborative editing — two developers, one agent session
How we prioritise
Roadmap order is driven by: We are on MVP franzy so we are working on the first phase
- MVP - allowing vibe, code and the OG brainstorm
- Votes — feature requests from the community
- Technical dependency — some things have to come before others
If something matters to you, send us an email to hi@thriv.es